Apple Vision Pro AR Headset

NortheasternPJ

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Nov 16, 2004
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That's right. iPhone is a great product, but what sold iPhone was "there's an app for that." Apple Vision Pro is Apple's attempt not just to advance spatial computing, but to create an App Store/app ecosystem that rivals/surpasses the ones they already have.
Don’t forget for the first year or so there were no apps, no 3g, no keyboard (insert Steve Ballmer video here), was vastly overpriced and a whole bunch of other things people hammered them on.

View: https://youtu.be/eywi0h_Y5_U
 

notfar

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I’m looking forward to catching COVID again trying it out at the store.
 

Ed Hillel

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Dec 12, 2007
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I definitely think there's potential there, and Apple has a good track record for perfecting/mainstreaming things that already exist. That said, VR video games don't seem to be catching on as quickly as companies are hoping them too. I imagine that as the tech gets better there will be more interest, but to this point it seems like the market is closer to rejecting it than embracing it.
VR like Oculus, no, it's not going to catch on in your everyday household. However, I think VR combined with AI will for gaming. I think the main appeal is going to be interacting with AI characters. You'll be sitting there holding a controller as you do now, but with that headset on for insane graphics and realism, plus the ability to just speak and make things happen like real life. I don't know that the movement stuff is ever really going to catch on, unless it's super simplistic stuff like pulling a trigger for Call of Duty, but sitting in a gamer's chair with this thing on and your standard controller I think is the future.

These are obviously expensive and a toy for the rich like SoSH, but I think this will end up like HD televisions and come down to Earth for the rest of humanity as the technology improves and others enter the market.
 

Scott Cooper's Grand Slam

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Jul 12, 2008
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but sitting in a gamer's chair with this thing on and your standard controller I think is the future.

These are obviously expensive and a toy for the rich like SoSH, but I think this will end up like HD televisions and come down to Earth for the rest of humanity as the technology improves and others enter the market.
I think that's right, too. I can't afford v1 of this product (I'll try and convince work to buy it for me) but I'll probably buy gen 3. But of course I saw Kojima announce Death Stranding for Mac. If he ports Death Stranding to the headset, it's gonna take an awful lot of willpower for me not to buy this.
 
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CoffeeNerdness

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Jun 6, 2012
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I was super bullish on VR for gaming until I got motion sickness using the Oculus. That shit succcked. I think the ultimate VR/AR gaming solution is probably decades away and won't involve strapping anything to your face.

The eye tracking + gesture inputs on this device sound super cool. We'll see what devs come up with.
 

TrotWaddles

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Jan 23, 2004
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Video games and AI are gonna make it a thing imo. Playing Skyrim and speaking to AI characters is going to blow the present away.

Now, I'm not sure how these companies are going to weave all this together, in terms of selling these headsets separately or with their new consoles etc., but I don't think we're all that far off.
My kids were on the game side of the issue immediately. I'm not buying one but half the price, double the battery life, and make the vision issues easier deal would make me look at this again.
 

johnmd20

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I was super bullish on VR for gaming until I got motion sickness using the Oculus. That shit succcked. I think the ultimate VR/AR gaming solution is probably decades away and won't involve strapping anything to your face.

The eye tracking + gesture inputs on this device sound super cool. We'll see what devs come up with.
It is not even close to decades away.

That is a crazy take. The iphone was invented less than decades ago. A lot can progress in 4-5 years. Decades isn't possible for a product that literally exists today.
 

CoffeeNerdness

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It is not even close to decades away.

That is a crazy take. The iphone was invented less than decades ago. A lot can progress in 4-5 years. Decades isn't possible for a product that literally exists today.
"decades away and won't involve strapping anything to your face."
 

Scott Cooper's Grand Slam

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"decades away and won't involve strapping anything to your face."
A video game will always need some sort of video display, right? The display could get smaller and lighter until it's as comfortable as a pair of eyeglasses. Or the display could be summoned on demand and projected into the either. "Hey Siri, I want to play Zelda on a big screen. Give me 150" inches, fully immersive." The sunglasses are probably years away. The screen-on-demand-anywhere-you-can-think-it sounds decades away.

But video games that are not some degree of "sitting down and looking at a screen" aren't really video games. They're exercise/augmented reality.
 

ifmanis5

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Sep 29, 2007
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You'll need an appointment and a face scan to get one.
https://www.bloomberg.com/news/articles/2023-07-07/apple-vision-pro-headset-to-launch-in-us-stores-by-appointment?sref=ExbtjcSG
Apple will ask in-store buyers to make an appointment to purchase the Vision Pro. That follows a strategy the company used for the Apple Watch in 2015. The driving force behind the idea is to ensure customers walk out with a product that fits properly. If applicable, the company will ask users for their vision prescription for lens inserts via an online portal.
To determine the right light seal — the component that keeps light out of a wearer’s field of view — Apple is developing an iPhone app that will scan a person’s head as well as a physical machine. Online purchasers will similarly be asked to upload their prescription data and use the face scan app to determine accessory sizing.